Custom Assets
public void Start()
{
string bundle = "circuit.assets";
RegisterClientsideAssetBundle(bundle);
}GameObject circuit = ClientAPI.InstantiateClientObject(bundle, "MarioCircuit", new Vector3(0, 3000, 0));[ChatCommand("circuit")]
public static void TPCommand(Player player)
{
player.Teleport(circuit.transform.position + new Vector3(0, 1, 0));
player.SendChatMessage("You have been teleported to the Mario Circuit!");
}

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